| 1 | /*	$NetBSD: tree.h,v 1.20 2013/09/14 13:20:45 joerg Exp $	*/ | 
| 2 | /*	$OpenBSD: tree.h,v 1.13 2011/07/09 00:19:45 pirofti Exp $	*/ | 
| 3 | /* | 
| 4 |  * Copyright 2002 Niels Provos <provos@citi.umich.edu> | 
| 5 |  * All rights reserved. | 
| 6 |  * | 
| 7 |  * Redistribution and use in source and binary forms, with or without | 
| 8 |  * modification, are permitted provided that the following conditions | 
| 9 |  * are met: | 
| 10 |  * 1. Redistributions of source code must retain the above copyright | 
| 11 |  *    notice, this list of conditions and the following disclaimer. | 
| 12 |  * 2. Redistributions in binary form must reproduce the above copyright | 
| 13 |  *    notice, this list of conditions and the following disclaimer in the | 
| 14 |  *    documentation and/or other materials provided with the distribution. | 
| 15 |  * | 
| 16 |  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | 
| 17 |  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES | 
| 18 |  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. | 
| 19 |  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, | 
| 20 |  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT | 
| 21 |  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
| 22 |  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
| 23 |  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
| 24 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 
| 25 |  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| 26 |  */ | 
| 27 |  | 
| 28 | #ifndef	_SYS_TREE_H_ | 
| 29 | #define	_SYS_TREE_H_ | 
| 30 |  | 
| 31 | /* | 
| 32 |  * This file defines data structures for different types of trees: | 
| 33 |  * splay trees and red-black trees. | 
| 34 |  * | 
| 35 |  * A splay tree is a self-organizing data structure.  Every operation | 
| 36 |  * on the tree causes a splay to happen.  The splay moves the requested | 
| 37 |  * node to the root of the tree and partly rebalances it. | 
| 38 |  * | 
| 39 |  * This has the benefit that request locality causes faster lookups as | 
| 40 |  * the requested nodes move to the top of the tree.  On the other hand, | 
| 41 |  * every lookup causes memory writes. | 
| 42 |  * | 
| 43 |  * The Balance Theorem bounds the total access time for m operations | 
| 44 |  * and n inserts on an initially empty tree as O((m + n)lg n).  The | 
| 45 |  * amortized cost for a sequence of m accesses to a splay tree is O(lg n); | 
| 46 |  * | 
| 47 |  * A red-black tree is a binary search tree with the node color as an | 
| 48 |  * extra attribute.  It fulfills a set of conditions: | 
| 49 |  *	- every search path from the root to a leaf consists of the | 
| 50 |  *	  same number of black nodes, | 
| 51 |  *	- each red node (except for the root) has a black parent, | 
| 52 |  *	- each leaf node is black. | 
| 53 |  * | 
| 54 |  * Every operation on a red-black tree is bounded as O(lg n). | 
| 55 |  * The maximum height of a red-black tree is 2lg (n+1). | 
| 56 |  */ | 
| 57 |  | 
| 58 | #define SPLAY_HEAD(name, type)						\ | 
| 59 | struct name {								\ | 
| 60 | 	struct type *sph_root; /* root of the tree */			\ | 
| 61 | } | 
| 62 |  | 
| 63 | #define SPLAY_INITIALIZER(root)						\ | 
| 64 | 	{ NULL } | 
| 65 |  | 
| 66 | #define SPLAY_INIT(root) do {						\ | 
| 67 | 	(root)->sph_root = NULL;					\ | 
| 68 | } while (/*CONSTCOND*/ 0) | 
| 69 |  | 
| 70 | #define SPLAY_ENTRY(type)						\ | 
| 71 | struct {								\ | 
| 72 | 	struct type *spe_left; /* left element */			\ | 
| 73 | 	struct type *spe_right; /* right element */			\ | 
| 74 | } | 
| 75 |  | 
| 76 | #define SPLAY_LEFT(elm, field)		(elm)->field.spe_left | 
| 77 | #define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right | 
| 78 | #define SPLAY_ROOT(head)		(head)->sph_root | 
| 79 | #define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL) | 
| 80 |  | 
| 81 | /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ | 
| 82 | #define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\ | 
| 83 | 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\ | 
| 84 | 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\ | 
| 85 | 	(head)->sph_root = tmp;						\ | 
| 86 | } while (/*CONSTCOND*/ 0) | 
| 87 |  | 
| 88 | #define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\ | 
| 89 | 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\ | 
| 90 | 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\ | 
| 91 | 	(head)->sph_root = tmp;						\ | 
| 92 | } while (/*CONSTCOND*/ 0) | 
| 93 |  | 
| 94 | #define SPLAY_LINKLEFT(head, tmp, field) do {				\ | 
| 95 | 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\ | 
| 96 | 	tmp = (head)->sph_root;						\ | 
| 97 | 	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\ | 
| 98 | } while (/*CONSTCOND*/ 0) | 
| 99 |  | 
| 100 | #define SPLAY_LINKRIGHT(head, tmp, field) do {				\ | 
| 101 | 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\ | 
| 102 | 	tmp = (head)->sph_root;						\ | 
| 103 | 	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\ | 
| 104 | } while (/*CONSTCOND*/ 0) | 
| 105 |  | 
| 106 | #define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\ | 
| 107 | 	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\ | 
| 108 | 	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ | 
| 109 | 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\ | 
| 110 | 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\ | 
| 111 | } while (/*CONSTCOND*/ 0) | 
| 112 |  | 
| 113 | /* Generates prototypes and inline functions */ | 
| 114 |  | 
| 115 | #define SPLAY_PROTOTYPE(name, type, field, cmp)				\ | 
| 116 | void name##_SPLAY(struct name *, struct type *);			\ | 
| 117 | void name##_SPLAY_MINMAX(struct name *, int);				\ | 
| 118 | struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\ | 
| 119 | struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\ | 
| 120 | 									\ | 
| 121 | /* Finds the node with the same key as elm */				\ | 
| 122 | static __inline struct type *						\ | 
| 123 | name##_SPLAY_FIND(struct name *head, struct type *elm)			\ | 
| 124 | {									\ | 
| 125 | 	if (SPLAY_EMPTY(head))						\ | 
| 126 | 		return(NULL);						\ | 
| 127 | 	name##_SPLAY(head, elm);					\ | 
| 128 | 	if ((cmp)(elm, (head)->sph_root) == 0)				\ | 
| 129 | 		return (head->sph_root);				\ | 
| 130 | 	return (NULL);							\ | 
| 131 | }									\ | 
| 132 | 									\ | 
| 133 | static __inline __unused struct type *					\ | 
| 134 | name##_SPLAY_NEXT(struct name *head, struct type *elm)			\ | 
| 135 | {									\ | 
| 136 | 	name##_SPLAY(head, elm);					\ | 
| 137 | 	if (SPLAY_RIGHT(elm, field) != NULL) {				\ | 
| 138 | 		elm = SPLAY_RIGHT(elm, field);				\ | 
| 139 | 		while (SPLAY_LEFT(elm, field) != NULL) {		\ | 
| 140 | 			elm = SPLAY_LEFT(elm, field);			\ | 
| 141 | 		}							\ | 
| 142 | 	} else								\ | 
| 143 | 		elm = NULL;						\ | 
| 144 | 	return (elm);							\ | 
| 145 | }									\ | 
| 146 | 									\ | 
| 147 | static __unused __inline struct type *					\ | 
| 148 | name##_SPLAY_MIN_MAX(struct name *head, int val)			\ | 
| 149 | {									\ | 
| 150 | 	name##_SPLAY_MINMAX(head, val);					\ | 
| 151 |         return (SPLAY_ROOT(head));					\ | 
| 152 | } | 
| 153 |  | 
| 154 | /* Main splay operation. | 
| 155 |  * Moves node close to the key of elm to top | 
| 156 |  */ | 
| 157 | #define SPLAY_GENERATE(name, type, field, cmp)				\ | 
| 158 | struct type *								\ | 
| 159 | name##_SPLAY_INSERT(struct name *head, struct type *elm)		\ | 
| 160 | {									\ | 
| 161 |     if (SPLAY_EMPTY(head)) {						\ | 
| 162 | 	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\ | 
| 163 |     } else {								\ | 
| 164 | 	    int __comp;							\ | 
| 165 | 	    name##_SPLAY(head, elm);					\ | 
| 166 | 	    __comp = (cmp)(elm, (head)->sph_root);			\ | 
| 167 | 	    if(__comp < 0) {						\ | 
| 168 | 		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ | 
| 169 | 		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\ | 
| 170 | 		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\ | 
| 171 | 	    } else if (__comp > 0) {					\ | 
| 172 | 		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ | 
| 173 | 		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\ | 
| 174 | 		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\ | 
| 175 | 	    } else							\ | 
| 176 | 		    return ((head)->sph_root);				\ | 
| 177 |     }									\ | 
| 178 |     (head)->sph_root = (elm);						\ | 
| 179 |     return (NULL);							\ | 
| 180 | }									\ | 
| 181 | 									\ | 
| 182 | struct type *								\ | 
| 183 | name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\ | 
| 184 | {									\ | 
| 185 | 	struct type *__tmp;						\ | 
| 186 | 	if (SPLAY_EMPTY(head))						\ | 
| 187 | 		return (NULL);						\ | 
| 188 | 	name##_SPLAY(head, elm);					\ | 
| 189 | 	if ((cmp)(elm, (head)->sph_root) == 0) {			\ | 
| 190 | 		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\ | 
| 191 | 			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ | 
| 192 | 		} else {						\ | 
| 193 | 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\ | 
| 194 | 			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ | 
| 195 | 			name##_SPLAY(head, elm);			\ | 
| 196 | 			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\ | 
| 197 | 		}							\ | 
| 198 | 		return (elm);						\ | 
| 199 | 	}								\ | 
| 200 | 	return (NULL);							\ | 
| 201 | }									\ | 
| 202 | 									\ | 
| 203 | void									\ | 
| 204 | name##_SPLAY(struct name *head, struct type *elm)			\ | 
| 205 | {									\ | 
| 206 | 	struct type __node, *__left, *__right, *__tmp;			\ | 
| 207 | 	int __comp;							\ | 
| 208 | \ | 
| 209 | 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ | 
| 210 | 	__left = __right = &__node;					\ | 
| 211 | \ | 
| 212 | 	while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {		\ | 
| 213 | 		if (__comp < 0) {					\ | 
| 214 | 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\ | 
| 215 | 			if (__tmp == NULL)				\ | 
| 216 | 				break;					\ | 
| 217 | 			if ((cmp)(elm, __tmp) < 0){			\ | 
| 218 | 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\ | 
| 219 | 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ | 
| 220 | 					break;				\ | 
| 221 | 			}						\ | 
| 222 | 			SPLAY_LINKLEFT(head, __right, field);		\ | 
| 223 | 		} else if (__comp > 0) {				\ | 
| 224 | 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\ | 
| 225 | 			if (__tmp == NULL)				\ | 
| 226 | 				break;					\ | 
| 227 | 			if ((cmp)(elm, __tmp) > 0){			\ | 
| 228 | 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\ | 
| 229 | 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ | 
| 230 | 					break;				\ | 
| 231 | 			}						\ | 
| 232 | 			SPLAY_LINKRIGHT(head, __left, field);		\ | 
| 233 | 		}							\ | 
| 234 | 	}								\ | 
| 235 | 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\ | 
| 236 | }									\ | 
| 237 | 									\ | 
| 238 | /* Splay with either the minimum or the maximum element			\ | 
| 239 |  * Used to find minimum or maximum element in tree.			\ | 
| 240 |  */									\ | 
| 241 | void name##_SPLAY_MINMAX(struct name *head, int __comp) \ | 
| 242 | {									\ | 
| 243 | 	struct type __node, *__left, *__right, *__tmp;			\ | 
| 244 | \ | 
| 245 | 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ | 
| 246 | 	__left = __right = &__node;					\ | 
| 247 | \ | 
| 248 | 	while (1) {							\ | 
| 249 | 		if (__comp < 0) {					\ | 
| 250 | 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\ | 
| 251 | 			if (__tmp == NULL)				\ | 
| 252 | 				break;					\ | 
| 253 | 			if (__comp < 0){				\ | 
| 254 | 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\ | 
| 255 | 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ | 
| 256 | 					break;				\ | 
| 257 | 			}						\ | 
| 258 | 			SPLAY_LINKLEFT(head, __right, field);		\ | 
| 259 | 		} else if (__comp > 0) {				\ | 
| 260 | 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\ | 
| 261 | 			if (__tmp == NULL)				\ | 
| 262 | 				break;					\ | 
| 263 | 			if (__comp > 0) {				\ | 
| 264 | 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\ | 
| 265 | 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ | 
| 266 | 					break;				\ | 
| 267 | 			}						\ | 
| 268 | 			SPLAY_LINKRIGHT(head, __left, field);		\ | 
| 269 | 		}							\ | 
| 270 | 	}								\ | 
| 271 | 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\ | 
| 272 | } | 
| 273 |  | 
| 274 | #define SPLAY_NEGINF	-1 | 
| 275 | #define SPLAY_INF	1 | 
| 276 |  | 
| 277 | #define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y) | 
| 278 | #define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y) | 
| 279 | #define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y) | 
| 280 | #define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y) | 
| 281 | #define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\ | 
| 282 | 					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) | 
| 283 | #define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\ | 
| 284 | 					: name##_SPLAY_MIN_MAX(x, SPLAY_INF)) | 
| 285 |  | 
| 286 | #define SPLAY_FOREACH(x, name, head)					\ | 
| 287 | 	for ((x) = SPLAY_MIN(name, head);				\ | 
| 288 | 	     (x) != NULL;						\ | 
| 289 | 	     (x) = SPLAY_NEXT(name, head, x)) | 
| 290 |  | 
| 291 | /* Macros that define a red-black tree */ | 
| 292 | #define RB_HEAD(name, type)						\ | 
| 293 | struct name {								\ | 
| 294 | 	struct type *rbh_root; /* root of the tree */			\ | 
| 295 | } | 
| 296 |  | 
| 297 | #define RB_INITIALIZER(root)						\ | 
| 298 | 	{ NULL } | 
| 299 |  | 
| 300 | #define RB_INIT(root) do {						\ | 
| 301 | 	(root)->rbh_root = NULL;					\ | 
| 302 | } while (/*CONSTCOND*/ 0) | 
| 303 |  | 
| 304 | #define RB_BLACK	0 | 
| 305 | #define RB_RED		1 | 
| 306 | #define RB_ENTRY(type)							\ | 
| 307 | struct {								\ | 
| 308 | 	struct type *rbe_left;		/* left element */		\ | 
| 309 | 	struct type *rbe_right;		/* right element */		\ | 
| 310 | 	struct type *rbe_parent;	/* parent element */		\ | 
| 311 | 	int rbe_color;			/* node color */		\ | 
| 312 | } | 
| 313 |  | 
| 314 | #define RB_LEFT(elm, field)		(elm)->field.rbe_left | 
| 315 | #define RB_RIGHT(elm, field)		(elm)->field.rbe_right | 
| 316 | #define RB_PARENT(elm, field)		(elm)->field.rbe_parent | 
| 317 | #define RB_COLOR(elm, field)		(elm)->field.rbe_color | 
| 318 | #define RB_ROOT(head)			(head)->rbh_root | 
| 319 | #define RB_EMPTY(head)			(RB_ROOT(head) == NULL) | 
| 320 |  | 
| 321 | #define RB_SET(elm, parent, field) do {					\ | 
| 322 | 	RB_PARENT(elm, field) = parent;					\ | 
| 323 | 	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\ | 
| 324 | 	RB_COLOR(elm, field) = RB_RED;					\ | 
| 325 | } while (/*CONSTCOND*/ 0) | 
| 326 |  | 
| 327 | #define RB_SET_BLACKRED(black, red, field) do {				\ | 
| 328 | 	RB_COLOR(black, field) = RB_BLACK;				\ | 
| 329 | 	RB_COLOR(red, field) = RB_RED;					\ | 
| 330 | } while (/*CONSTCOND*/ 0) | 
| 331 |  | 
| 332 | #ifndef RB_AUGMENT | 
| 333 | #define RB_AUGMENT(x)	do {} while (/*CONSTCOND*/ 0) | 
| 334 | #endif | 
| 335 |  | 
| 336 | #define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\ | 
| 337 | 	(tmp) = RB_RIGHT(elm, field);					\ | 
| 338 | 	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {	\ | 
| 339 | 		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\ | 
| 340 | 	}								\ | 
| 341 | 	RB_AUGMENT(elm);						\ | 
| 342 | 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\ | 
| 343 | 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\ | 
| 344 | 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\ | 
| 345 | 		else							\ | 
| 346 | 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\ | 
| 347 | 	} else								\ | 
| 348 | 		(head)->rbh_root = (tmp);				\ | 
| 349 | 	RB_LEFT(tmp, field) = (elm);					\ | 
| 350 | 	RB_PARENT(elm, field) = (tmp);					\ | 
| 351 | 	RB_AUGMENT(tmp);						\ | 
| 352 | 	if ((RB_PARENT(tmp, field)))					\ | 
| 353 | 		RB_AUGMENT(RB_PARENT(tmp, field));			\ | 
| 354 | } while (/*CONSTCOND*/ 0) | 
| 355 |  | 
| 356 | #define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\ | 
| 357 | 	(tmp) = RB_LEFT(elm, field);					\ | 
| 358 | 	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {	\ | 
| 359 | 		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\ | 
| 360 | 	}								\ | 
| 361 | 	RB_AUGMENT(elm);						\ | 
| 362 | 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {	\ | 
| 363 | 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\ | 
| 364 | 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\ | 
| 365 | 		else							\ | 
| 366 | 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\ | 
| 367 | 	} else								\ | 
| 368 | 		(head)->rbh_root = (tmp);				\ | 
| 369 | 	RB_RIGHT(tmp, field) = (elm);					\ | 
| 370 | 	RB_PARENT(elm, field) = (tmp);					\ | 
| 371 | 	RB_AUGMENT(tmp);						\ | 
| 372 | 	if ((RB_PARENT(tmp, field)))					\ | 
| 373 | 		RB_AUGMENT(RB_PARENT(tmp, field));			\ | 
| 374 | } while (/*CONSTCOND*/ 0) | 
| 375 |  | 
| 376 | /* Generates prototypes and inline functions */ | 
| 377 | #define RB_PROTOTYPE(name, type, field, cmp)				\ | 
| 378 | 	RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) | 
| 379 | #define	RB_PROTOTYPE_STATIC(name, type, field, cmp)			\ | 
| 380 | 	RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static) | 
| 381 | #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)		\ | 
| 382 | attr void name##_RB_INSERT_COLOR(struct name *, struct type *);		\ | 
| 383 | attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ | 
| 384 | attr struct type *name##_RB_REMOVE(struct name *, struct type *);	\ | 
| 385 | attr struct type *name##_RB_INSERT(struct name *, struct type *);	\ | 
| 386 | attr struct type *name##_RB_FIND(struct name *, struct type *);		\ | 
| 387 | attr struct type *name##_RB_NFIND(struct name *, struct type *);	\ | 
| 388 | attr struct type *name##_RB_NEXT(struct type *);			\ | 
| 389 | attr struct type *name##_RB_PREV(struct type *);			\ | 
| 390 | attr struct type *name##_RB_MINMAX(struct name *, int);			\ | 
| 391 | 									\ | 
| 392 |  | 
| 393 | /* Main rb operation. | 
| 394 |  * Moves node close to the key of elm to top | 
| 395 |  */ | 
| 396 | #define	RB_GENERATE(name, type, field, cmp)				\ | 
| 397 | 	RB_GENERATE_INTERNAL(name, type, field, cmp,) | 
| 398 | #define	RB_GENERATE_STATIC(name, type, field, cmp)			\ | 
| 399 | 	RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static) | 
| 400 | #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr)		\ | 
| 401 | attr void								\ | 
| 402 | name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\ | 
| 403 | {									\ | 
| 404 | 	struct type *parent, *gparent, *tmp;				\ | 
| 405 | 	while ((parent = RB_PARENT(elm, field)) != NULL &&		\ | 
| 406 | 	    RB_COLOR(parent, field) == RB_RED) {			\ | 
| 407 | 		gparent = RB_PARENT(parent, field);			\ | 
| 408 | 		if (parent == RB_LEFT(gparent, field)) {		\ | 
| 409 | 			tmp = RB_RIGHT(gparent, field);			\ | 
| 410 | 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\ | 
| 411 | 				RB_COLOR(tmp, field) = RB_BLACK;	\ | 
| 412 | 				RB_SET_BLACKRED(parent, gparent, field);\ | 
| 413 | 				elm = gparent;				\ | 
| 414 | 				continue;				\ | 
| 415 | 			}						\ | 
| 416 | 			if (RB_RIGHT(parent, field) == elm) {		\ | 
| 417 | 				RB_ROTATE_LEFT(head, parent, tmp, field);\ | 
| 418 | 				tmp = parent;				\ | 
| 419 | 				parent = elm;				\ | 
| 420 | 				elm = tmp;				\ | 
| 421 | 			}						\ | 
| 422 | 			RB_SET_BLACKRED(parent, gparent, field);	\ | 
| 423 | 			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\ | 
| 424 | 		} else {						\ | 
| 425 | 			tmp = RB_LEFT(gparent, field);			\ | 
| 426 | 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\ | 
| 427 | 				RB_COLOR(tmp, field) = RB_BLACK;	\ | 
| 428 | 				RB_SET_BLACKRED(parent, gparent, field);\ | 
| 429 | 				elm = gparent;				\ | 
| 430 | 				continue;				\ | 
| 431 | 			}						\ | 
| 432 | 			if (RB_LEFT(parent, field) == elm) {		\ | 
| 433 | 				RB_ROTATE_RIGHT(head, parent, tmp, field);\ | 
| 434 | 				tmp = parent;				\ | 
| 435 | 				parent = elm;				\ | 
| 436 | 				elm = tmp;				\ | 
| 437 | 			}						\ | 
| 438 | 			RB_SET_BLACKRED(parent, gparent, field);	\ | 
| 439 | 			RB_ROTATE_LEFT(head, gparent, tmp, field);	\ | 
| 440 | 		}							\ | 
| 441 | 	}								\ | 
| 442 | 	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\ | 
| 443 | }									\ | 
| 444 | 									\ | 
| 445 | attr void								\ | 
| 446 | name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ | 
| 447 | {									\ | 
| 448 | 	struct type *tmp;						\ | 
| 449 | 	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\ | 
| 450 | 	    elm != RB_ROOT(head)) {					\ | 
| 451 | 		if (RB_LEFT(parent, field) == elm) {			\ | 
| 452 | 			tmp = RB_RIGHT(parent, field);			\ | 
| 453 | 			if (RB_COLOR(tmp, field) == RB_RED) {		\ | 
| 454 | 				RB_SET_BLACKRED(tmp, parent, field);	\ | 
| 455 | 				RB_ROTATE_LEFT(head, parent, tmp, field);\ | 
| 456 | 				tmp = RB_RIGHT(parent, field);		\ | 
| 457 | 			}						\ | 
| 458 | 			if ((RB_LEFT(tmp, field) == NULL ||		\ | 
| 459 | 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ | 
| 460 | 			    (RB_RIGHT(tmp, field) == NULL ||		\ | 
| 461 | 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ | 
| 462 | 				RB_COLOR(tmp, field) = RB_RED;		\ | 
| 463 | 				elm = parent;				\ | 
| 464 | 				parent = RB_PARENT(elm, field);		\ | 
| 465 | 			} else {					\ | 
| 466 | 				if (RB_RIGHT(tmp, field) == NULL ||	\ | 
| 467 | 				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ | 
| 468 | 					struct type *oleft;		\ | 
| 469 | 					if ((oleft = RB_LEFT(tmp, field)) \ | 
| 470 | 					    != NULL)			\ | 
| 471 | 						RB_COLOR(oleft, field) = RB_BLACK;\ | 
| 472 | 					RB_COLOR(tmp, field) = RB_RED;	\ | 
| 473 | 					RB_ROTATE_RIGHT(head, tmp, oleft, field);\ | 
| 474 | 					tmp = RB_RIGHT(parent, field);	\ | 
| 475 | 				}					\ | 
| 476 | 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ | 
| 477 | 				RB_COLOR(parent, field) = RB_BLACK;	\ | 
| 478 | 				if (RB_RIGHT(tmp, field))		\ | 
| 479 | 					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ | 
| 480 | 				RB_ROTATE_LEFT(head, parent, tmp, field);\ | 
| 481 | 				elm = RB_ROOT(head);			\ | 
| 482 | 				break;					\ | 
| 483 | 			}						\ | 
| 484 | 		} else {						\ | 
| 485 | 			tmp = RB_LEFT(parent, field);			\ | 
| 486 | 			if (RB_COLOR(tmp, field) == RB_RED) {		\ | 
| 487 | 				RB_SET_BLACKRED(tmp, parent, field);	\ | 
| 488 | 				RB_ROTATE_RIGHT(head, parent, tmp, field);\ | 
| 489 | 				tmp = RB_LEFT(parent, field);		\ | 
| 490 | 			}						\ | 
| 491 | 			if ((RB_LEFT(tmp, field) == NULL ||		\ | 
| 492 | 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ | 
| 493 | 			    (RB_RIGHT(tmp, field) == NULL ||		\ | 
| 494 | 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ | 
| 495 | 				RB_COLOR(tmp, field) = RB_RED;		\ | 
| 496 | 				elm = parent;				\ | 
| 497 | 				parent = RB_PARENT(elm, field);		\ | 
| 498 | 			} else {					\ | 
| 499 | 				if (RB_LEFT(tmp, field) == NULL ||	\ | 
| 500 | 				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ | 
| 501 | 					struct type *oright;		\ | 
| 502 | 					if ((oright = RB_RIGHT(tmp, field)) \ | 
| 503 | 					    != NULL)			\ | 
| 504 | 						RB_COLOR(oright, field) = RB_BLACK;\ | 
| 505 | 					RB_COLOR(tmp, field) = RB_RED;	\ | 
| 506 | 					RB_ROTATE_LEFT(head, tmp, oright, field);\ | 
| 507 | 					tmp = RB_LEFT(parent, field);	\ | 
| 508 | 				}					\ | 
| 509 | 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ | 
| 510 | 				RB_COLOR(parent, field) = RB_BLACK;	\ | 
| 511 | 				if (RB_LEFT(tmp, field))		\ | 
| 512 | 					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ | 
| 513 | 				RB_ROTATE_RIGHT(head, parent, tmp, field);\ | 
| 514 | 				elm = RB_ROOT(head);			\ | 
| 515 | 				break;					\ | 
| 516 | 			}						\ | 
| 517 | 		}							\ | 
| 518 | 	}								\ | 
| 519 | 	if (elm)							\ | 
| 520 | 		RB_COLOR(elm, field) = RB_BLACK;			\ | 
| 521 | }									\ | 
| 522 | 									\ | 
| 523 | attr struct type *							\ | 
| 524 | name##_RB_REMOVE(struct name *head, struct type *elm)			\ | 
| 525 | {									\ | 
| 526 | 	struct type *child, *parent, *old = elm;			\ | 
| 527 | 	int color;							\ | 
| 528 | 	if (RB_LEFT(elm, field) == NULL)				\ | 
| 529 | 		child = RB_RIGHT(elm, field);				\ | 
| 530 | 	else if (RB_RIGHT(elm, field) == NULL)				\ | 
| 531 | 		child = RB_LEFT(elm, field);				\ | 
| 532 | 	else {								\ | 
| 533 | 		struct type *left;					\ | 
| 534 | 		elm = RB_RIGHT(elm, field);				\ | 
| 535 | 		while ((left = RB_LEFT(elm, field)) != NULL)		\ | 
| 536 | 			elm = left;					\ | 
| 537 | 		child = RB_RIGHT(elm, field);				\ | 
| 538 | 		parent = RB_PARENT(elm, field);				\ | 
| 539 | 		color = RB_COLOR(elm, field);				\ | 
| 540 | 		if (child)						\ | 
| 541 | 			RB_PARENT(child, field) = parent;		\ | 
| 542 | 		if (parent) {						\ | 
| 543 | 			if (RB_LEFT(parent, field) == elm)		\ | 
| 544 | 				RB_LEFT(parent, field) = child;		\ | 
| 545 | 			else						\ | 
| 546 | 				RB_RIGHT(parent, field) = child;	\ | 
| 547 | 			RB_AUGMENT(parent);				\ | 
| 548 | 		} else							\ | 
| 549 | 			RB_ROOT(head) = child;				\ | 
| 550 | 		if (RB_PARENT(elm, field) == old)			\ | 
| 551 | 			parent = elm;					\ | 
| 552 | 		(elm)->field = (old)->field;				\ | 
| 553 | 		if (RB_PARENT(old, field)) {				\ | 
| 554 | 			if (RB_LEFT(RB_PARENT(old, field), field) == old)\ | 
| 555 | 				RB_LEFT(RB_PARENT(old, field), field) = elm;\ | 
| 556 | 			else						\ | 
| 557 | 				RB_RIGHT(RB_PARENT(old, field), field) = elm;\ | 
| 558 | 			RB_AUGMENT(RB_PARENT(old, field));		\ | 
| 559 | 		} else							\ | 
| 560 | 			RB_ROOT(head) = elm;				\ | 
| 561 | 		RB_PARENT(RB_LEFT(old, field), field) = elm;		\ | 
| 562 | 		if (RB_RIGHT(old, field))				\ | 
| 563 | 			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\ | 
| 564 | 		if (parent) {						\ | 
| 565 | 			left = parent;					\ | 
| 566 | 			do {						\ | 
| 567 | 				RB_AUGMENT(left);			\ | 
| 568 | 			} while ((left = RB_PARENT(left, field)) != NULL); \ | 
| 569 | 		}							\ | 
| 570 | 		goto color;						\ | 
| 571 | 	}								\ | 
| 572 | 	parent = RB_PARENT(elm, field);					\ | 
| 573 | 	color = RB_COLOR(elm, field);					\ | 
| 574 | 	if (child)							\ | 
| 575 | 		RB_PARENT(child, field) = parent;			\ | 
| 576 | 	if (parent) {							\ | 
| 577 | 		if (RB_LEFT(parent, field) == elm)			\ | 
| 578 | 			RB_LEFT(parent, field) = child;			\ | 
| 579 | 		else							\ | 
| 580 | 			RB_RIGHT(parent, field) = child;		\ | 
| 581 | 		RB_AUGMENT(parent);					\ | 
| 582 | 	} else								\ | 
| 583 | 		RB_ROOT(head) = child;					\ | 
| 584 | color:									\ | 
| 585 | 	if (color == RB_BLACK)						\ | 
| 586 | 		name##_RB_REMOVE_COLOR(head, parent, child);		\ | 
| 587 | 	return (old);							\ | 
| 588 | }									\ | 
| 589 | 									\ | 
| 590 | /* Inserts a node into the RB tree */					\ | 
| 591 | attr struct type *							\ | 
| 592 | name##_RB_INSERT(struct name *head, struct type *elm)			\ | 
| 593 | {									\ | 
| 594 | 	struct type *tmp;						\ | 
| 595 | 	struct type *parent = NULL;					\ | 
| 596 | 	int comp = 0;							\ | 
| 597 | 	tmp = RB_ROOT(head);						\ | 
| 598 | 	while (tmp) {							\ | 
| 599 | 		parent = tmp;						\ | 
| 600 | 		comp = (cmp)(elm, parent);				\ | 
| 601 | 		if (comp < 0)						\ | 
| 602 | 			tmp = RB_LEFT(tmp, field);			\ | 
| 603 | 		else if (comp > 0)					\ | 
| 604 | 			tmp = RB_RIGHT(tmp, field);			\ | 
| 605 | 		else							\ | 
| 606 | 			return (tmp);					\ | 
| 607 | 	}								\ | 
| 608 | 	RB_SET(elm, parent, field);					\ | 
| 609 | 	if (parent != NULL) {						\ | 
| 610 | 		if (comp < 0)						\ | 
| 611 | 			RB_LEFT(parent, field) = elm;			\ | 
| 612 | 		else							\ | 
| 613 | 			RB_RIGHT(parent, field) = elm;			\ | 
| 614 | 		RB_AUGMENT(parent);					\ | 
| 615 | 	} else								\ | 
| 616 | 		RB_ROOT(head) = elm;					\ | 
| 617 | 	name##_RB_INSERT_COLOR(head, elm);				\ | 
| 618 | 	return (NULL);							\ | 
| 619 | }									\ | 
| 620 | 									\ | 
| 621 | /* Finds the node with the same key as elm */				\ | 
| 622 | attr struct type *							\ | 
| 623 | name##_RB_FIND(struct name *head, struct type *elm)			\ | 
| 624 | {									\ | 
| 625 | 	struct type *tmp = RB_ROOT(head);				\ | 
| 626 | 	int comp;							\ | 
| 627 | 	while (tmp) {							\ | 
| 628 | 		comp = cmp(elm, tmp);					\ | 
| 629 | 		if (comp < 0)						\ | 
| 630 | 			tmp = RB_LEFT(tmp, field);			\ | 
| 631 | 		else if (comp > 0)					\ | 
| 632 | 			tmp = RB_RIGHT(tmp, field);			\ | 
| 633 | 		else							\ | 
| 634 | 			return (tmp);					\ | 
| 635 | 	}								\ | 
| 636 | 	return (NULL);							\ | 
| 637 | }									\ | 
| 638 | 									\ | 
| 639 | /* Finds the first node greater than or equal to the search key */	\ | 
| 640 | attr struct type *							\ | 
| 641 | name##_RB_NFIND(struct name *head, struct type *elm)			\ | 
| 642 | {									\ | 
| 643 | 	struct type *tmp = RB_ROOT(head);				\ | 
| 644 | 	struct type *res = NULL;					\ | 
| 645 | 	int comp;							\ | 
| 646 | 	while (tmp) {							\ | 
| 647 | 		comp = cmp(elm, tmp);					\ | 
| 648 | 		if (comp < 0) {						\ | 
| 649 | 			res = tmp;					\ | 
| 650 | 			tmp = RB_LEFT(tmp, field);			\ | 
| 651 | 		}							\ | 
| 652 | 		else if (comp > 0)					\ | 
| 653 | 			tmp = RB_RIGHT(tmp, field);			\ | 
| 654 | 		else							\ | 
| 655 | 			return (tmp);					\ | 
| 656 | 	}								\ | 
| 657 | 	return (res);							\ | 
| 658 | }									\ | 
| 659 | 									\ | 
| 660 | /* ARGSUSED */								\ | 
| 661 | attr struct type *							\ | 
| 662 | name##_RB_NEXT(struct type *elm)					\ | 
| 663 | {									\ | 
| 664 | 	if (RB_RIGHT(elm, field)) {					\ | 
| 665 | 		elm = RB_RIGHT(elm, field);				\ | 
| 666 | 		while (RB_LEFT(elm, field))				\ | 
| 667 | 			elm = RB_LEFT(elm, field);			\ | 
| 668 | 	} else {							\ | 
| 669 | 		if (RB_PARENT(elm, field) &&				\ | 
| 670 | 		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\ | 
| 671 | 			elm = RB_PARENT(elm, field);			\ | 
| 672 | 		else {							\ | 
| 673 | 			while (RB_PARENT(elm, field) &&			\ | 
| 674 | 			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ | 
| 675 | 				elm = RB_PARENT(elm, field);		\ | 
| 676 | 			elm = RB_PARENT(elm, field);			\ | 
| 677 | 		}							\ | 
| 678 | 	}								\ | 
| 679 | 	return (elm);							\ | 
| 680 | }									\ | 
| 681 | 									\ | 
| 682 | /* ARGSUSED */								\ | 
| 683 | attr struct type *							\ | 
| 684 | name##_RB_PREV(struct type *elm)					\ | 
| 685 | {									\ | 
| 686 | 	if (RB_LEFT(elm, field)) {					\ | 
| 687 | 		elm = RB_LEFT(elm, field);				\ | 
| 688 | 		while (RB_RIGHT(elm, field))				\ | 
| 689 | 			elm = RB_RIGHT(elm, field);			\ | 
| 690 | 	} else {							\ | 
| 691 | 		if (RB_PARENT(elm, field) &&				\ | 
| 692 | 		    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))	\ | 
| 693 | 			elm = RB_PARENT(elm, field);			\ | 
| 694 | 		else {							\ | 
| 695 | 			while (RB_PARENT(elm, field) &&			\ | 
| 696 | 			    (elm == RB_LEFT(RB_PARENT(elm, field), field)))\ | 
| 697 | 				elm = RB_PARENT(elm, field);		\ | 
| 698 | 			elm = RB_PARENT(elm, field);			\ | 
| 699 | 		}							\ | 
| 700 | 	}								\ | 
| 701 | 	return (elm);							\ | 
| 702 | }									\ | 
| 703 | 									\ | 
| 704 | attr struct type *							\ | 
| 705 | name##_RB_MINMAX(struct name *head, int val)				\ | 
| 706 | {									\ | 
| 707 | 	struct type *tmp = RB_ROOT(head);				\ | 
| 708 | 	struct type *parent = NULL;					\ | 
| 709 | 	while (tmp) {							\ | 
| 710 | 		parent = tmp;						\ | 
| 711 | 		if (val < 0)						\ | 
| 712 | 			tmp = RB_LEFT(tmp, field);			\ | 
| 713 | 		else							\ | 
| 714 | 			tmp = RB_RIGHT(tmp, field);			\ | 
| 715 | 	}								\ | 
| 716 | 	return (parent);						\ | 
| 717 | } | 
| 718 |  | 
| 719 | #define RB_NEGINF	-1 | 
| 720 | #define RB_INF	1 | 
| 721 |  | 
| 722 | #define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y) | 
| 723 | #define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y) | 
| 724 | #define RB_FIND(name, x, y)	name##_RB_FIND(x, y) | 
| 725 | #define RB_NFIND(name, x, y)	name##_RB_NFIND(x, y) | 
| 726 | #define RB_NEXT(name, x, y)	name##_RB_NEXT(y) | 
| 727 | #define RB_PREV(name, x, y)	name##_RB_PREV(y) | 
| 728 | #define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF) | 
| 729 | #define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF) | 
| 730 |  | 
| 731 | #define RB_FOREACH(x, name, head)					\ | 
| 732 | 	for ((x) = RB_MIN(name, head);					\ | 
| 733 | 	     (x) != NULL;						\ | 
| 734 | 	     (x) = name##_RB_NEXT(x)) | 
| 735 |  | 
| 736 | #define RB_FOREACH_FROM(x, name, y)					\ | 
| 737 | 	for ((x) = (y);							\ | 
| 738 | 	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\ | 
| 739 | 	     (x) = (y)) | 
| 740 |  | 
| 741 | #define RB_FOREACH_SAFE(x, name, head, y)				\ | 
| 742 | 	for ((x) = RB_MIN(name, head);					\ | 
| 743 | 	    ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);	\ | 
| 744 | 	     (x) = (y)) | 
| 745 |  | 
| 746 | #define RB_FOREACH_REVERSE(x, name, head)				\ | 
| 747 | 	for ((x) = RB_MAX(name, head);					\ | 
| 748 | 	     (x) != NULL;						\ | 
| 749 | 	     (x) = name##_RB_PREV(x)) | 
| 750 |  | 
| 751 | #define RB_FOREACH_REVERSE_FROM(x, name, y)				\ | 
| 752 | 	for ((x) = (y);							\ | 
| 753 | 	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\ | 
| 754 | 	     (x) = (y)) | 
| 755 |  | 
| 756 | #define RB_FOREACH_REVERSE_SAFE(x, name, head, y)			\ | 
| 757 | 	for ((x) = RB_MAX(name, head);					\ | 
| 758 | 	    ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);	\ | 
| 759 | 	     (x) = (y)) | 
| 760 |  | 
| 761 | #endif	/* _SYS_TREE_H_ */ | 
| 762 |  |